Encyclopedia

DryadDryad

Dryad In the game, the Dryad has two talents: Growth and Rage. However, only the Rage talent affects DPS. To simulate the Growth talent, you can set or leave the merges field at 0. It’s important to note that at least one Dryad unit must exist on the board for all units to receive the […]

EngineerEngineer

Engineer The Engineer is a unique unit that relies on other Engineers grouped in adjacent tiles to increase its damage. The bonus gained from each adjacent unit is customizable via the Damage Increase setting. The default is 21%, but it is not recommended to change this unless the game is updated and the website isn’t […]

Generic UnitGeneric Unit

Generic If your unit isn’t on the list of supported main damage units, it may still be possible to simulate its damage using the Generic unit configuration. This applies to units that follow the traditional damage model with an attack speed and attack damage. Please note, units that do not follow this model, like Banshee, […]

GrindstoneGrindstone

Grindstone Grindstone is a unique building unit in Rush Royale that buffs the damage values of adjacent units. But it comes with various caveats, which are explained below: Level: (Placeholder: Need further information on how the Level field affects the Grindstone unit) Tier: This field affects the Grindstone’s performance when Level 15 Tempered Steel talent […]

InquisitorInquisitor

Inquisitor The Inquisitor is a versatile unit that can adapt to various gameplay situations. In addition to the level/tier picker, you can also customize several settings to reflect your in-game strategy. Talent You can select from the following talent options: None: This option calculates damage as the average over the phase length assuming a max […]