Generic

If your unit isn’t on the list of supported main damage units, it may still be possible to simulate its damage using the Generic unit configuration. This applies to units that follow the traditional damage model with an attack speed and attack damage. Please note, units that do not follow this model, like Banshee, are not compatible with the Generic unit simulation.

The only unique field offered by the Generic unit is the damage increase, which is calculated directly. For instance, if you enter 200 for base damage and input 200% for damage increase, it will calculate as 600 base damage.

As an example, let’s manually calculate a Robot unit:

  • Level: 15
  • Tier: 7
  • Mana: max
  • Damage: 396+933
  • Attack interval: 0.1s
  • Attack speed increase: 50%
  • Damage increase: 50%
  • Critical damage chance: 5%

These bonuses are given once a certain number of robots have been merged:

  • 10 merges: increase attack speed bonus
  • 15 merges: increase damage bonus
  • 20 merges: increase critical damage chance

To manually calculate this Robot, you would input 1296 for base damage and 0.1 for base speed. This provides the base stats for a robot with 1-9 merges. You could then manually calculate for 10-14 merges by reducing the base speed by 10% (0.1 / 1.1 = 0.09 base speed). For 15-19 merges, you could manually increase 1296 by 50% (1296×1.5) or input 50 in the damage increase box and not change the base damage of 1296.