Chemist The Magic of Chemist: The Chemist unit is a bit like the Trapper unit because they both give a damage buff. This is like a potion that makes your attacks stronger. But unlike the Trapper’s debuff that can go up to 180%, the Chemist’s buff maxes out at 103%. Stacking Buffs Together: You might […]
Encyclopedia
Crystal MancerCrystal Mancer
Crystal Mancer Crystal Mancer is a unique unit that increases damage by 15% for every hit until it reaches its max damage. This mechanic is similar to the Inquisitor, but with different step values. The default max hit damage is 800%. This value divided by the 15% steps results in approximately 53.3 steps, which is […]
CultistCultist
Cultist The Cultist is a unique unit that shines when played in a specific ‘cross’ or ‘intersection’ formation. This involves having 4 units surrounding a main unit to maximize its potential. You can also set up two overlapping intersections, where two center units have 6 surrounding units, to provide both center units with the Empowered […]