Sentry The Sentry unit offers two unique settings: Activation Interval and Damage Increase. These fields directly correspond with the same in-game attributes and provide an accurate representation of Sentry’s performance. Understanding Sentry’s Damage Increase Sentry’s functionality is unique. It breaks down the specified Damage Increase value into steps of 10% (rounding up at the end). […]
Encyclopedia
SwordSword
Sword The Sword unit functions in multiple ways within the board. Unlike Dryad, you do not need at least one on the board because there’s a global setting for damage-dealing units to indicate the sword level. This unit offers a level and tier picker. The tier doesn’t do anything currently, but the level affects the […]